Soul's Remnant Reddit: r/soulsremnant & Player Discussions
The Soul's Remnant Reddit community: official subreddit r/soulsremnant, launch-week player reviews, monetization, builds talk and where players post.
Updated Aug 19, 2026
The official Soul's Remnant subreddit is r/soulsremnant, linked from the Steam store page, and it is where the developer posts updates and players share screenshots, builds, and feedback. Around launch, threads about the game also filled r/MMORPG with unusually positive reviews. This guide covers where to post, what the community is saying, and what players report about the game.
Where the Reddit community lives
- r/soulsremnant — the official subreddit, linked on the Steam store page. The developer (u/chaomoonx) used it during playtests to collect screenshots and memories, and it remains the home for community posts.
- r/MMORPG — the general MMO subreddit where the launch posts appeared, including the developer's own "After 10 years of hard work" announcement thread.
The developer has invited players to share screenshots and playtest memories on the subreddit, and posts there get developer replies — the community treats it as the friendliest line to the team.
What launch-week players are saying
The most-shared launch-week impressions describe Soul's Remnant as MapleStory-style gameplay with a Path of Exile-style skill tree and RuneScape-style professions. Common points:
- Party play is encouraged — generous party EXP bonuses and dungeons/PQs worth doing, unlike modern MapleStory; solo play stays viable, with ironman options at character creation.
- Respec is cheap — resetting skill and stat points costs a small amount of normal in-game currency, any time.
- The economy is alive — every map is being farmed, markets are extremely active, and specializing in a crafting or gathering profession is a viable business (the most active weapon merchant reportedly ignored combat almost entirely).
- RNG is manageable — stat lines on gear are random, but tools exist to manipulate them, so endgame builds feel obtainable with time.
- Cheaters exist but get handled — bots and cheaters appear as in any free MMO, but one player with 72 hours reported the GMs deal with reports in real time.
Monetization as players see it
Free-to-play with a cash shop that is almost entirely cosmetic (outfits, pets, damage skins, name colors), with three gameplay-adjacent exceptions: inventory and storage expansions (players found starting space generous), the Kmitty Pass at $6.49/month (a time-limited cosmetic that is tradable, plus marginally extended auto-loot range), and extra character slots (you start with 3). Any gear can be used in cosmetic slots, and dyes drop from enemies — exact-RGB dyes cost about a dollar. The developer also published full monetization details at soulsremnant.com/monetization.php.
Builds talk and rankings
Meta threads on r/soulsremnant debate elemental potency versus critical damage and share setups: melee/faith was called "crazy good," ranged/faith players praise full mobility while attacking, and buffs like Blood Sacrifice and Vanguard help level four combat lines at once. Players point newcomers to the in-game rankings (press Escape → rankings) to see what top players run.
How to use Reddit well
Use r/soulsremnant for screenshots, build questions, and direct questions the developer might answer. Use r/MMORPG for broader discussion and player reviews. If you find a bug, the developer's recommended channel is still the official Discord — Reddit is for discussion, Discord is for bug reports.
Related
Discord & community · Patreon & supporting the dev · Wiki & sources · Best builds for 2026