Soul's Remnant
Soul’s Remnant
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Soul's Remnant Quests: Quest Board, Zone Quests & Rewards

How Soul's Remnant quests work: the Quest Board, daily requests, zone quests, villager requests, rewards and the 60-level Unlocking Potential questline.

Updated Aug 19, 2026

Soul's Remnant quests are a list of tasks you complete for items and EXP, and they are the main way the game pushes you forward. You open the Quest Window with /, follow the Quest Board, and turn in completed objectives either in that window or by speaking to a villager. Quests were first introduced in the 2025 open beta, and the system is still being expanded during Early Access.

The Quest Window and colored dots

As you progress, green text appears on screen to show quest progress, and white text appears when a quest is done. In the Quest Window you can click Complete to turn in most quests, though some require speaking to a villager. Quests can show colored dots: a white dot means you just obtained it, a blue dot means objectives are reached, and a gold dot means the quest is pinned. Pinning a quest keeps its objectives on screen in a separate window, and the "x" icon unpins it.

The Quest Board and its two tabs

Talking to the Quest Master offers two options: Daily requests and Browse the quest board. Both open the Quest Board — the first on the Daily tab, the second on the Overworld tab. The Daily tab never shows more than 4 quests: your Daily Hunt plus up to 3 relationship-building daily quests. The Overworld tab lists quests matched to your level and completion status, with level requirements, the quest villager and location, and whether the quest is available (white), in progress (blue), or locked behind a previous quest (gray).

Zone quests: the Shepherd questline

Every zone has at least one villager who helps you deal with nearby monsters, and the Shepherd in Outskirts Northwest is mandatory. He is the one keeping you penned in: talk to him at level 10 to prove you are ready to leave, then clear the Slime Garden dungeon for him. Example rewards from this line include 200 EXP plus a Normal Dungeon Pass for reaching level 10, 500 EXP and 500 Soul Crystal for clearing Slime Garden, and later 4,400 EXP plus 3 Energetic Souls for culling 100 cloudsheep, or 6,200 EXP for 120 squishlings.

Personal and relationship quests

After reaching level 10, some of your daily quests can randomly be special relationship-boosting quests (shown with a red outline in the wiki). These are 1-of-3 dailies that raise your bond with NPC villagers — one of the game's 10 villagers can be befriended through requests and gifts. The quest list also includes personal chains such as An Honest Hunt, which asks you to fell 300 ferni for 50,000 EXP and unlocks Otto's Honest Shop.

Beach-area side quests

A beachside squishling chain sends you to catch 2 Chompers with the Fishing skill, then find a golden cloudsheep piece, then complete a special challenge whose entrance is inside the Beach Hunting Ground map. Each step rewards 7,000–10,000 EXP plus a Mystery Ticket, and the final step asks for a Blue Slime Piece. Mystery Tickets are also listed as a category on the official wiki, so treat them as a collectible reward currency.

Life quests and the Unlocking Potential line

The Unlocking Potential questline, available at level 60, is how you earn your 3rd buff slot. The Tailor asks you to gather 200 of each of seven essences (Life, Raging, Historic, Nurturing, Metal, Eternal, and Ghostly), then the Smith asks you to clear the Plains Dungeon on Hard, bring 3 Transcendent Souls, 1 Radiant Dungeon Crystal, and 500,000 Soul Crystals. The wiki marks parts of this line as work in progress, so double-check current requirements in-game.

Tutorial quests

The tutorial itself is a sequence of quests: learn a skill and put it on your hotbar (60 EXP), assign 5 stat points with O (25 EXP), kill slimes and pick up items (150 EXP plus Faded Innocence and potions), equip that item, drink a potion, max out your basic attack's EXP, and upgrade it in the Skill Window with K. These give you Dull Life Essence, 200 Soul Crystal, and your first real gear.

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